I replaced all of the sounds in Blizzards "Shooting Star" animation for their game "Overwatch". My goal was to figure out how to handle both the creation and implementation of sound effects in such a large project.
This was a project where two others and me developed a story about kids playing a game they found. My role in this project was to oversee the editing and the synthesis of some sound effects.
I created this project in Audio Engineering III at Collin College. It had us demonstrate our skills of recording and editing Foley, recording dialogue, fitting music to video, and syncing audio clips to video.